Is there any way to get the remaining animation time from outside the transition?

I want to optimize my AnimationBlueprint…
I almost have it.

But I have a problem with these two nodes that return the remaining time of the animation.
I can’t get them out of transition.

Is there any way to get those values ​​from outside the transition?

For now I have it in blueprint only… but I’m thinking of writing as much of the ABP as possible in C++… So solutions in C++ are also welcome.

Thank you so much!!