I want to optimize my AnimationBlueprint…
I almost have it.
But I have a problem with these two nodes that return the remaining time of the animation.
I can’t get them out of transition.
Is there any way to get those values from outside the transition?
For now I have it in blueprint only… but I’m thinking of writing as much of the ABP as possible in C++… So solutions in C++ are also welcome.
Thank you so much!!