Is there any plans to support deterministic Grid2D Gas Control Emitter like Grid3D in Niagara Fluid Simulation?

Hi,

As I mentioned it on the title, I’m wondering if Epic Games has any plans to make a deterministic version of Grid2D Gas Control Emitter like Grid3D_Gas_CONTROLS_CINE_Emitter.

We are currently making a in-game cinematic which has many 2D gas and smoke effects with Niagara Fluid Simulation.

Unfortunately, effects made of Grid3D Gas is too slow, and they do not have qualities what we achieve.

So, if we can have a way to make Grid2D_Gas_CONTROLS_Emitter be deterministic, it will be really great for our works.