Epic Developer Community Forums
Is there any alternative ddx ddy for calculating normals when use DistanceToNearSurface?
Development
Rendering
unreal-engine
,
question
,
Rendering
Bob_Mints
(Bob_Mints)
May 1, 2023, 8:15pm
5
Landscape (sand) + Rectangle with High Poly mesh (water).
show post in topic