Hello My Fellow Programmers,
If there are 1000 exploding barrels and they start exploding, one by one and then 10 and 20 and 30 and 40 and each one is spawning an explosion particle.
When you get 30 or 40 explosion particle on the screen at the same time there is a slow down.
Is there a way to some how destroy the first ones that are spawned or limit the amount that are spawned, like limit to only 10 or 15 explosions at any given time?
I had read something about pooling but that was way over my head.