There was a hit mask component in UE3, But I haven’t found in in UE4 yet ( UDK | HitMask )
I would very much like an easy method to convert from world coordinates to uv coordinates as well.
There was a hit mask component in UE3, But I haven’t found in in UE4 yet ( UDK | HitMask )
I would very much like an easy method to convert from world coordinates to uv coordinates as well.