Checked the log, it shows an error about the renderer, followed up with what I aready get as a callstack in the bug reporter. Thing is, the error occurs while compiling the shaders for one of the skeletal meshes.
Checked the log, it shows an error about the renderer, followed up with what I aready get as a callstack in the bug reporter. Thing is, the error occurs while compiling the shaders for one of the skeletal meshes.