Hey,
I know there is something called WITH_SERVER_CODE, but is there a WITH_CLIENT_CODE.
I have some code that only the client needs to know about.
Thanks in advance
Hey,
I know there is something called WITH_SERVER_CODE, but is there a WITH_CLIENT_CODE.
I have some code that only the client needs to know about.
Thanks in advance
i donβt think that they have this, but you can check Role of the Actor if Role = Role_Authority then it server, if not then it client.
Yeah I know, But the problem is that the server creates unnecessary memory in the class(header) that it will never use.
Cheers mate
You can use #if !UE_SERVER to guard parts of code which should not be compiled for dedicated servers.