Is there a way to turn on ray tracing?

So, I migrated my project from 4.27 to 5.0 and can’t turn on the hardware ray tracing

Created a blank project with ray tracing and copy/pasted settings in DefaultEngine.ini

[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12

[/Script/Engine.RendererSettings]
r.GenerateMeshDistanceFields=True
r.DynamicGlobalIlluminationMethod=1
r.ReflectionMethod=1
r.SkinCache.CompileShaders=True
r.RayTracing=True
r.Shadow.Virtual.Enable=1
r.Lumen.HardwareRayTracing=True
r.Lumen.TraceMeshSDFs=0

1 Like