Is there a way to see the stderr message in unreal engine?

I implemented a third party library which uses stderr to print out any errors. Something happened and I tried to debug it, but I didn’t find a way to see the error message that library posted. Is there a way I can do that?

C++ is C++, just use same methods to read it like anywhere else, if it’s not working include stdio.h. Alternatively you could try digging in to this but not sure if it will able to read standard C++ stuff:

Also stderr should print out in console right? so did you try running in console?

Then redirect stderr stream to file

Google more about stream redirection

I did try to run from windows cmd console, but it does not print the stdout or stderr to the console I think