Is there a way to render AOVs using Pathtracing?

If I’m using Raytracing I can select Deferred Render (Unlit) or Deferred Render (Lighting Only) but if I’m using Pathtracing I don’t see such options like Path Tracer (Unlit) on Movie Render Queue.

How does that work? Do I need to activate Path Tracer then leave the other Deferred Render options either active?
The problem is that my render just crashes when I leave everything active :smiley: