tjwpdl
(tjwpdl)
January 23, 2016, 3:10pm
1
If I double-click on an asset it will open its editor in a new window, so I usually drag the tab into the original window.
Is there a checkbox somewhere that I can tick to make new tabs automatically stay in the same original window?
Because I prefer to control-tab within ue4 and save my alt-tabs for chrome or other programs.
4 Likes
haha, I think that everyone wants that too, lol
teak421
(teak421)
January 24, 2016, 11:24pm
3
It use to work⌠Under EDITOR PREFS in the GENERAL-APPEARANCE if the OPEN ASSET EDITOR TABS IN A NEW WINDOW is unchecked it would do just that⌠Not sure what happened�?
14 Likes
teak421
(teak421)
January 24, 2016, 11:27pm
4
In version 4.9.2 it worked fine⌠If that is UNCHECKED it will open in a TAB, not a new Window. SO, our friends at Epic need to log a bug. Posting as an ANSWER and I will create a BUG REPORTâŚ
teak
1 Like
teak421
(teak421)
January 28, 2016, 5:39pm
5
I was wrong⌠The above works on all editors but the animation.
fviktor
(fviktor)
March 6, 2016, 10:47pm
6
Faced this issue in 4.11.0 preview 6 with the blueprint editor of a PayerController subclass. Added comment with desktop recording to the corresponding bug report: https://answers.unrealengine.com/questions/283632/opening-project-puts-some-tabs-in-second-window.html
Having the same issue at 4.12, the option under General â Appearance just disappearedâŚ
Jackblue
(Jackblue)
September 7, 2016, 10:39pm
8
For version 4.12+ you can do this:
Before 4.12 you only need to check a check box in the same menu.
22 Likes
Oh THANK GOD I donât have to deal with this anymore
Slapdash85
(Slapdash85)
August 15, 2020, 8:38pm
10
ThankyouâŚoh thankyou weeps
Oh THANK GOD I donât have to deal with this anymore
In version 4.9.2 it worked fine⌠If that is UNCHECKED it will open in a TAB, not a new Window. SO, our friends at Epic need to log a bug. Posting as an ANSWER and I will create a BUG REPORT
Mattlauk
(Mattlauk)
October 31, 2020, 2:52am
13
Next time you solely use an image as an answer, maybe use a source that is not temporary.
Jackblue
(Jackblue)
November 4, 2020, 2:10pm
14
Look like there was an issue with answerhub, I just edited my reply and fix it
Jn036
(Jn036)
March 15, 2021, 6:25pm
15
TY so much Jack, it was annoying every time I had to adjust the tab
araz01
(Araz Studio)
October 8, 2021, 11:06pm
16
Problem Is, Same Issue Rises When You Open Another Project, Just The Engine Itself Should Know Better Then This Kind Of A nuisance
RobMeade
(RobMeade)
February 8, 2022, 10:26am
19
Just in case anyone else comes across this and wants to change the default behaviour for all projects⌠you can do thisâŚ
Browse to the installation directory for Unreal Engine 4
Open the Engine directory
Open the Config directory
Open the file named BaseEditorPerProjectUserSettings.ini using Notepad
Press CTRL+F5 to perform a search and enter âEditorStyleSettingsâ
Within the editor style settings section add the following entry;
AssetEditorOpenLocation=MainWindow
You can change the âMainWindowâ part to any of the other values from the drop down menu in UE4 if you prefer something different.
All new projects you open will now use this preference.
5 Likes
You are a hero. Thank you!
CTRL+F worked for the search.
1 Like
RobMeade
(RobMeade)
February 9, 2022, 8:32pm
21
Really pleased this helped someone. Sorry about the typo with the CTRL+F5 thing⌠Iâve tried to go back and edit the post but the Save & Exit button doesnât seem to be doing anything so I canât correct it.
1 Like