Is there a way to keep a cinematic actors' transformations after the cinematic ends?

I have a full cinematic of a door opening, how would I make it to where the door stays open after the cinematic ends? The cinematic is played using the level sequence player node.

You’ll need to right click on the track section and set the “When Finished” property to “Keep State”.

212689-sequencer-keepstate.jpg

thank you!