Is there a way to have wave collision with water plugin in UE5

Hello !
I started working with the water plugin with Unreal Engine 5. The visual part is working well. The buoyancy is also working correctly, but I would like to have a collision with waves. For example, I would like to be able to have a trace line collision with waves to guess the current water height at a specific point, for example.
Thanks to anyone who could help me !