Is there a way to have a whole skeletal mesh interacting with the water plugin or do i really have to place tens of spheres across the caracther?
I want to have a vehcile’s precies shape move trhough the water.
Is there a way to have a whole skeletal mesh interacting with the water plugin or do i really have to place tens of spheres across the caracther?
I want to have a vehcile’s precies shape move trhough the water.