Hi all!
I’ve been playing with the wonderful ProceduralMeshComponent and ran into an issue. There is a GetSectionFromStaticMesh function, but no GetSectionFromProceduralMesh in blueprints.
Is there a way to access Section data once it’s been set to a ProceduralMesh? I’d like to procedurally split apart unconnected ‘islands’ that sometimes result from splitting complex mesh data into their own ProceduralMeshComponents, but I have no way of accessing the vertex data that results from using SliceProceduralMesh. It wouldn’t be a problem If I had generated the vertex data, because I could cache it in a data structure somewhere, but this mesh is created using an engine function.
Thanks!