Is there a way to figure out what is causing this to happen?

At a certain area in my game I get this and it crashes. Where can I find what is causing this??
I know I dont have anything that exceeds that amount of characters, at least not on purpose… Please help, frustrating lol. Thank you in advance!

Assertion failed: false [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\UObject\UnrealNames.cpp] [Line: 2055] FName’s 1023 max length exceeded. Got 1029 characters excluding null-terminator: /Game/ExternalActors/CLands/C/D2/5CA8L4QYFXWZ3RBD16GSK3_UEDPIE_0_CLands_MainGrid_L0_X5_Y0_DL0_Trashed_300_Trashed_405_Trashed_406_Trashed_407_Trashed_408_Trashed_409_Trashed_410_Trashed_411_Trashed_412_Trashed_413_Trashed_414_Trashed_415_Trashed_416_Trashed_417_Trashed_418_Trashed_419_Trashed_420_Trashed_421_Trashed_422_Trashed_423_Trashed_424_Trashed_425_Trashed_426_Trashed_427_Trashed_428_Trashed_429_Trashed_430_Trashed_431_Trashed_432_Trashed_433_Trashed_434_Trashed_435_Trashed_436_Trashed_437_Trashed_438_Trashed_439_Trashed_440_Trashed_441_Trashed_442_Trashed_443_Trashed_444_Trashed_445_Trashed_446_Trashed_447_Trashed_448_Trashed_449_Trashed_450_Trashed_451_Trashed_452_Trashed_453_Trashed_454_Trashed_455_Trashed_456_Trashed_457_Trashed_458_Trashed_459_Trashed_460_Trashed_461_Trashed_462_Trashed_463_Trashed_464_Trashed_465_Trashed_466_Trashed_467_Trashed_468_Trashed_469_Trashed_470_Trashed_471_Trashed_472_Trashed_473_Trashed_474_Trashed_475_Trashed_476_Trashed_477_Trashed_478_Trashed_479_Trashed_480_Tr

Greetings Xoremus, it’s great to have you here with us.

You error is the following:
“FName’s 1023 max length exceeded. Got 1029 characters excluding null-terminator”

This is possibly due a file name being too long. Or a path that is too long. Some users find deleting the intermediate folder to be a solution and a few others find that moving the project files up a directory or two helps. Here is a forum thread that further discusses all of the solutions and a couple more.

I hope this helps.