I spent about a weeks worth of time on designing my level and all of a sudden it refuses to open with the error "Assertion failed: false [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp] [Line: 1824] FName’s 1023 max length exceeded. Got 1024 characters excluding null-terminator. "
I have no clue what this error is about, as I haven’t changed any code. I tried transferring the assets to a new project and opening the level in the new project but I get the same error.
Can anyone give guidance how to fix this or at least extract the level information so I don’t have to spend time redesigning it from scratch again