Is there a way to execute system commands (not command lines within Unreal) but the system ones like start iexplore, etc

I have reasons to do this other than to run external applications. It’s for a computing project.

What I mean is, being able to execute command lines within the c++ code behind Unreal, but not the command lines for Unreal (like t.maxfps = 120 or something)

OK fixed it, the syntax is just system(“execute command”); etc