Is it possible in code?
I am quite close.
I created a Blueprint library and a module (custom node).
I am able to see proper wildcards wehn I use it in bluep
rints.
However after I connect everything I get errors:
Source Map of type Map of Strings to Float (double-precision)s doesn’t match the property SourceMap of type Map of IntProperty to IntProperty
Filtered Map of type Map of Strings to Float (double-precision)s doesn’t match the property OutMap of type Map of StrProperty to IntProperty
My BlueprintLibrary is:
UdashMapLibrary.h (2.4 KB)
UdashMapLibrary.cpp (7.8 KB)
And my custom node:
K2Node_MapFilter.cpp (14.2 KB)
K2Node_MapFilter.h (4.4 KB)
