Is there a way to control each layer of layered material in a blueprint?

I created layered material and I want to change the parameters of each layer and blendables of them in a dynamic instance. But only I can change is global parameters of master material. Maybe it could be instance of each layer?

Thanks.

I’m assuming you mean landscape material here?

In any event, all you have to do is make anything you want to change in the instance a parameter in the master material.

It will all be available in the instance…