Is there a way to change the local splitscreen to which the local player controller is assigned?

Hi everyone I’m making a local multiplayer game that can allow up to 4 controllers to join. However, in Unreal Engine, I noticed that the screen to which a controller is assigned is determined by Unreal Engine, without giving me the option to choose. For example, when I create another splitscreen using CreateLocalPlayer, controller 0 always controls the pawn on the left screen and controller 1 on the right. I want to be able to swap those mappings. Is it possible to do this in any way?