Oh man that was it. that’s awesome! I have deformations working on my animation rig now and can then author animations by hand and baking them to an animation sequence successfully keeps the deformations. I get that you are all still working on this, but to have it working is still really awesome. I was just starting to feel like it wasn’t going to work out and then it did. That’s a pretty awesome parallel to some personal stuff in my life that I am going through.
Thanks for reaching out and helping me figure this out. I really appreciate it!