Is there a simple way to mirror an animation and save it as a separate file?

Hey @DeCapital!

If you are looking for a separate animation file, then you are going to have to mirror the animation in whatever program you used to create it (blender, maya, etc.) and export it that way, as the method above is only a data table for use in the Animation blueprint.

I hope the above helps point you in the direction you are looking for!