Is the Pixel inspector broken in UE5?

Hi all,
I don’t understand why PI returns always a green final color wherever I pick on viewport.
Do I miss something?

I reported this to Epic, they fixed it for their latest internal version but not sure when that’s going to be released for public. but I am sure its fixed for their latest internal version. Hope that helps.

Thanks Kyttle!

So we should see this fix in either 5.0.2 or 5.1 then. My understanding is that if it’s a change that does not involve altering a header file it will be allowed in the hotfix.