Is the Pixel inspector broken in UE5?

Hi all,
I don’t understand why PI returns always a green final color wherever I pick on viewport.
Do I miss something?

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I reported this to Epic, they fixed it for their latest internal version but not sure when that’s going to be released for public. but I am sure its fixed for their latest internal version. Hope that helps.

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Thanks Kyttle!

So we should see this fix in either 5.0.2 or 5.1 then. My understanding is that if it’s a change that does not involve altering a header file it will be allowed in the hotfix.