guys i ain’t a level designer or artist or whatever, so sorry for basic questions.
what I wanted to do is create a hallway and put some lights in it but after i bake the lighting all the lights disappear like there’s was nothing in the first place. I’ve also created a lightmap in blender and exported that into unreal. so here are the results.
Dynamic lights, this is what i wanted to be.
this is after baking wtf?
and this is the lightmap
could someone help what im doing wrong here?