Is iterative and multi-process cooking fixed?

Is the issue with iterative cooks and multi-process cooks fixed for both?

In UE 5.5 documentation for multi-process cook I can see that Epic admitted to having a problem with ignoring errors in cook (UE 5.4), and it is apparently fixed in UE 5.4.3. I can’t find any information about iterative cooking, which was also broken for us at some point, and we stopped using it unfortunately.

So the question is, are both of those problems fixed? We want to have a stable cook. Having an unreliable “iterate” option really slows us down.