Hi
i have just bought a new HTC Vive, and it didn’t take long before thinking of making a game in it.
My (very simple) game, is just featuring a world with simple plane, with starter material as a ground, 4 cube towers with simple materials, and a function with a switch between hand and a rather low poly weapon.
When testing the game in VR mode, it doesn’t take long for the computer to completely crash, with me needing to hard reset it.
I currently have a computer with the HTC official recommended requirements, with 16 GB ram instead of 4.
Is the crashing caused by the combined useage of the Vive along with UE4 that is too much for a GTX 1060 to handle, or should i look in another direction to find the cause of the problem?
Cheers