Is it possible to use the Path Tracer in "Play In Editor"?

Hey,

I’m trying to capture high-res images to the disc while simulating a scenario. I don’t care about runtime so I was trying to use the path-tracer while the Game is running and access the rendered image texture, but there is no setting I found either on the Camera or somewhere else that lets me enable path tracing mode while “playing”. Is it even possible to enable the Path-Tracer in Play?

Greetings

Hey,

It’s not possible to use pathtracer in realtime/simulation. Every frame needs atleast few seconds to get rendered.

Cheers