Is it possible to use different trigger boxes to open the same level but stream a different sub level depending on the triggerbox selected?

  • each TriggerBox has a unique Actor tag:

  • the Game Instance has a variable and a Custom Event hooked up to a Switch:

  • when the player enters the TriggeBox we read its tag and push that value into the Game Instance’s variable

  • when you’re ready to play the video, ask the Game Instance to do it, it has the data and a Custom Event to pull it off; or you can fetch just the variable instead and have the video playing logic elsewhere


Alternatively, you could use a Save Game:

And here: