[MENTION=2522]Nick Darnell[/MENTION]
I am guessing I need to import TGA, then extract sprites and have individual sprites (each icon in separate sprite). Since those sprite have source image that is atlas, UE4 will batch it. Correct ?
[MENTION=2522]Nick Darnell[/MENTION]
I am guessing I need to import TGA, then extract sprites and have individual sprites (each icon in separate sprite). Since those sprite have source image that is atlas, UE4 will batch it. Correct ?