If I start a local game setting 2 as number of players…
…the result is that the first player (Server) is spawned in the last viewport I clicked, and the second player (client) is spawned in the regular pop up window, and I have to move it every time (it used to go under the unreal window if I click outside it, fortunately in editor preferences there’s the “Always on top” checkbox)
If you know a way or a plugin that allows doing this it would be very appreciated!
Thank you in advance!