Is It Possible to Toggle Object Color From Green To Red If A Player Is In A Certain Distance Without Using LERP?

Is It Possible to Toggle Object Color From Green To Red If A Player Is In A Certain Distance Without Using LERP?

I already have the blueprint setup for getting the distance, but how can I change the color without using a LERP node?
The object should change from green to red without any transition as soon as the reference object is within 10m.

Is this possible?

Holy crapola, exactly what I need. Thanks a bunch. Thanks for taking the time to setup not just one demo, but 2. You’re awesome.

How about this?

349044-color.gif

Or more specifically for you:

349045-screenshot-2.jpg

349046-color2.gif

You’re welcome, can you put a tick on the answer? Cheers :slight_smile:

Done. Just one quick question, how did you create the MESH node?

I’m assuming you’re doing this in the 3rd person character? Then it’s just the skeletal mesh of the player