Is It Possible to Toggle Object Color From Green To Red If A Player Is In A Certain Distance Without Using LERP?
I already have the blueprint setup for getting the distance, but how can I change the color without using a LERP node?
The object should change from green to red without any transition as soon as the reference object is within 10m.
Is this possible?
Holy crapola, exactly what I need. Thanks a bunch. Thanks for taking the time to setup not just one demo, but 2. You’re awesome.
Or more specifically for you:


You’re welcome, can you put a tick on the answer? Cheers 
Done. Just one quick question, how did you create the MESH node?
I’m assuming you’re doing this in the 3rd person character? Then it’s just the skeletal mesh of the player