Is it possible to run the Game Instance in a seperate Thread

Hello,

I’m not so experienced in C++ and wondering if it’s possible to run the Game Instance of Unreal in a new Thread. We are using a specific plugin which requires a specific Game Instance. The problem is that the plugin causes massive lags, when it’s not connected to our server. I was not able to create a new thread since you have to create a new object as well, which doesn’t seem to be possible with a Game Instance.

Thanks in advance :slight_smile: