Hi, I’m still quite new to unreal
My question is, is it possible to resize / chop a level once you’ve started creating everything in it
I’ve added a little stone henge, added a waterfall and started to play around with foliage, and now I’m running into performance issues (both in design and game play)
I am using a level that is 100x100x100, but I really don’t need it that big
I tried to re-scale the landscape using transform scale, but it seems that halving squishes the entire map, which is as expected, but not what I want
What I would like to do is chop off some of the level, keeping the content in the middle the same, is this possible?
Or do I have to start again :s