Is UE4 capable of rendering “fluid” or somewhat simulations like this? I need to fill a big area of goldcoins. Laying down the props with the foliagetool is the current solution, but the performence is better not to speak of. What other things can I do to archive this, if its possible?
I do understand the fluid and simulations is never easy and theres no “make awezome fluids” magic button. Ive seen fluids that have taken over 24 hours to render out fully. Here is what Im looking for:
(Yes, I still got dragonsickness)