Is there a way to make the result of the Draw Debug Box (blueprint node in the level blueprint) render out through the movie render queue?
I have a skeletal mesh with it’s animation playback loaded into the sequencer and the level blueprint is successfully drawing the “debug box” and working with the playback from the sequencer, but when it doesn’t show when I’m rendering an EXR sequence via movie render queue this doesn’t show up.
I’m using this not as a debug tool, but as an aesthetic choise I want to include in my render.
Is this impossible or is there some other way?