Hi, is it possible to reflect translucent material on opaque material in UE5?
For example, I made opaque material with metalic 1, and roughness 0 and I assigned that on a plane so the plane worked like mirror.
It reflected a cube with opaque material well but not one with translucent material (There’s nothing)
I wonder there is any way to reflect translucent material (with Lumen, or not)
There are many different ways to create mirrors. Here is one tutorial: Unreal Engine 4 Tutorial - Create a Mirror Material in UE4 - YouTube
Thanks for the reply, but my question was whether an object with translucent material can be reflected in that mirror.
It depends on which mirror type you end up using: How to create 4 different mirrors (improved Audio) - YouTube
If you use a render target you should be able to see the translucent material.
Okay. Thanks!