Is it possible to raise quality of the dithering on masked materials on lower settings ?

Hi!

We use quite a lot of masked material using dithering. It works great in most places but on the lower qualities, the dithering transparency has really poor edges and we get a really dotted result in many places.

Is there any commands we can use in the INI files to raise only the quality of the dithering on masked materials?

We can’t use other blend modes like translucency for performance reasons.