Is it possible to programmatically record Animation Sequences?


I am working on my own motion capture suit and I am driving skeleton with my device.
But now I am thinking about motion capture recording in UE.

I found option to record Animation Sequence here

But how to record Animation Sequence in Play In Editor? And how to specify frame rate of the new Animation Sequence?

My skeleton driver works as custom Animation Blueprint and it can change bone transforms only in Play mode.
I still not found, how to make some plugin for UE Editor, to change bone transforms directly in Editor…

Still not resolved.

Still not resolved


iam trying to do the same. Do you fix it?