I want to create those sort of cutscenes in my game where characters move a certain way but the dialogue box and scene doesn’t move until player uses input.
I’m not making any official games right now im just practicing at the moment because i’m still new to unreal engine. But no matter where i look I can’t find any tutorials or advice on how to actually make it. I know level sequencer, I know dialogue systems, but as for the exact mechanic i mentioned, nothing.
People say pause sequencer with event and i tried but I couldn’t get it to work right. Is it actually possible?