The project I am working on requires two users. The first user (the player) is playing through VR and is the one interacting with the levels, playing the game. However, the VR player has no control over what levels are being played or whether to pause/start the game or even whether to quit the game. All the UI, start screen, settings, level selection, etc. is accessed by the second player who is playing through a PC. Essentially, I need to have two players with different input devices seeing and interacting with different environments. I would like to have this project all running on one desktop but if I need to somehow have the player who has access to the UI host the game and then the VR player join externally, that would be fine too. I have searched around for a few days to see if anyone else has done something similar but I haven’t come across anything. This is my first project in UE so I haven’t had much of an idea where to start or even if this is possible.
I guess I have two questions:
- Is this possible?
- and if so, how? I don’t need a step-by-step guide on how to do it (that would be nice though) just maybe some guidance on where to start.
Thank you for any feedback/advice