Is it possible to have an object ONLY use baked shadows?

My current set up is using cascaded shadow maps and once you are within the dynamic shadow range, those dynamic shadows kick in. However, on some objects, the dynamic shadows ruin the look. It would be great if those objects could just stick with their baked shadows.

I’ve queried some AI models and they are confident that I just need to tick dynamic shadow off. However, that results in no shadow at all when I’m in the dynamic shadow range.

The AI models are half-right, here. There are three different light types, static, stationary, or dynamic. You’d want stationary, where static objects have baked shadows and dynamic objects have dynamic shadows. If you want an object to have a baked shadow, then you set it to static and it will get one. You shouldn’t need to mess with those settings per se.