Is it possible to get more C++ Documentation?

Hi
We are beginners in Unreal Engine’s big world, but already have had an experience with other Engines. As Unreal Engine is considered to be most professional and modern Unreal , we can’t imagine our work without it. I want to say special thanks for giving Indi Developers an opportunity to use it nowdays.
I want to mention, that we have some difficulties during work with documentation connected particularly with C++. The libraries in this documentation are described very well and in details. But the problem is that when it comes to practice and usage of this libraries there appear some difficulties with using them correctly. There are no explanations about particular usage of Classes, i.e in what situation it must be used and would be effective and vise versa. It’s not Blueprint I am talking about, because there are some information and examples, also tutorials as well for BluePrint. But tutorials, lessons, examples with C++ are quite few or doesn’t exist at all.
If it possible, share more examples and tutorials with the usage of C++ (without Blueprint), which can help better and deeply understand the main concepts and Class usage in practice.
In our opinion, the best solution of this problem would be the creation of a little project, which would be developed only with C++(without Blueprint) and be the most effective tool for understanding Class usage features.
Please help us to find this kind of projects, if it’s possible. If not, then advice us alternative examples for fully understanding Unreal in details.
Thanks in advance Grant

Thank you I hope this will help us )))

Have you taken a look at the ShooterGame example on the MarketPlace, its pretty much all C++. Blueprints are merely there so items can be placed in the world. All logic is in C++.

The ShooterGame example is tiny. On docs.unrealengine.com, every feature is explained through blueprints only. I would like a lot more examples for C++, especially considering UE’s own flavour of C++ is quite different from standard C++.

There is also the UnrealTournament project that is written entirely in C++ afaik