I want to start game twice by right clicking on Unreal Engine Project File and then Launch Game and preferably get two output log windows where I can track my prints.
Hi krazgore,
Easiest way to test launching game through editor with any parameters would be to create a shortcut to editor. In Target field, add location of .uproject file. Then use " -game -log". Then you can open this shortcut multiple times to run multiple instances of game, each with its own log.
Here’s an example of what Target field would look like on my machine (your windows pathing may be different):
“C:\Program Files\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor.exe” “C:\Users.\Documents\Unreal Projects\ShooterGame\ShooterGame.uproject” -game -log
Hope that helps!
Ah perfect! Thank you!
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