If you’re only putting one mesh in the world and getting ■■■■■ fps, it has to be:
-
Too many polygons
-
Too high texture resolution
There’s nothing else left ( apart from bad PC )
If you’re only putting one mesh in the world and getting ■■■■■ fps, it has to be:
Too many polygons
Too high texture resolution
There’s nothing else left ( apart from bad PC )