I am starting my CS master degree this fall, and I want to write my own synth in C++, that you can sequence and play in VR.
I will study “the adio programming book”, and learn to make vst’s in JUCE first. Then I want to take this knowledge into UE and make VR audio applications. Is this even possible?
I already know how to make games in UE4 using both C++ and blueprints. I made this multiplayer game for 8 people for my bachelor: https://youtu.be/oEGysBWCUsY