Ok, I just did this tutorial today, a few notes:
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This is excellent and exactly the info I was looking for! (I wanted to know how to stream a custom audio buffer with pcm samples, I’ll work off the synth example for that)
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I was able to follow along and successfully create the sample app with the source effect and the synth, sounded great.
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The int32 vs float constructer issue that SandyBeachSystem previously mentioned hasn’t been fixed in the posted code at this time.
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I also got another error, it can’t instantiate “Oscillator Osc;” in FAudioCompanySineTone because Oscillator doesn’t also have a constructer with no parms. (If anybody needs help with that, add “Oscillator() {};” under “public:” in the Oscillator class.
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I couldn’t find any links to download the mentioned .wav or finished app zip, maybe I’m dumb, dunno.
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If there is a “final” or updated version somewhere else, please add a prominent link to it.