Is it possible to create a custom wireframe shader/material in Unreal 5 that only (mostly) renders quads (and not triangles) like in this Unity engine shader example?

Hey @Onoa!

The good news is, this is a lot easier than you would believe. You can set up a wireframe directly in your material.

3y7YZY7WWR

Check out these non-Epic affiliated tutorials covering very similar effects as well (one is a material, the other a post process effect:

I hope the above is the solution you need!

1 Like