is it OK to use Visual Studio 2019 to compile UE4.27 ?
Compiled mostly without problems (something related to chaos tests).
both vs2017 and vs2019 have this error while compiling ue4.27.0
The fix for me was to comment out the WINAPI_PARTITION_GAMES part, then build.
Just keep the first part, close the parentheses, then // | WINAPI_PARTITION_GAMES)