Hey folks!
I’ve been recently migrating my UE4 C++ projects to UE 5.4.4 and everything is dandy, except every time I generate VS studio files… It has 50 projects inside, including all autotests for engine itself and a lot of things which is useless. However it loads the system and generate a lot of useless intermediate files. .sln size went from 1kb to 160kb.
Is it intended behaviour in newer version of Unreal Engine or something went wrong?